Saturday, April 24, 2010

Download Ebook BioShock: Rapture, by John Shirley

BioShock: Rapture, By John Shirley as a wonderful book will act not just the reading product but likewise good friend for any problem. A little blunder that some individuals might typically do is ignoring reading as a careless task to undertake. While if you recognize the benefits and developments of reading, you will certainly not take too lightly any more. But, there are still some individuals that feel that so as well as feel that they don't require reading in particular occasion.

BioShock: Rapture, by John Shirley

BioShock: Rapture, by John Shirley


BioShock: Rapture, by John Shirley


Download Ebook BioShock: Rapture, by John Shirley

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Exactly what regarding the way to obtain this book? So simple! BioShock: Rapture, By John Shirley is provided for soft data of the book. So, you can take it easily by downloading the book. Where? Look at the web link that we supply as well as just click it. When clicking you could discover guide as well as worry about it. Now, your option to choose this publication to be your own is so simple.

BioShock: Rapture, by John Shirley

About the Author

John Shirley won the Bram Stoker Award for his book Black Butterflies. He was co-screenwriter of The Crow and television writer for Fox, and Paramount Television. His novels include City Come A-Walkin', Eclipse, Crawlers, Demons, and Bleak History.

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Product details

Mass Market Paperback: 432 pages

Publisher: Tor Books; Reissue edition (June 26, 2012)

Language: English

ISBN-10: 0765367351

ISBN-13: 978-0765367358

Product Dimensions:

4.2 x 1.1 x 6.8 inches

Shipping Weight: 8.8 ounces (View shipping rates and policies)

Average Customer Review:

4.6 out of 5 stars

424 customer reviews

Amazon Best Sellers Rank:

#278,752 in Books (See Top 100 in Books)

"Bioshock: Rapture" is a 2011 novel by John Shirley, and is the prequel to the videogames Bioshock (2007) and Bioshock 2 (2010). While the novel can stand alone on its own, it is recommended that the reader play through Bioshock 1 and 2 before reading the novel, as it is more effective as a whole if read after having played the games."Bioshock: Rapture" is set in 1945 and continues through the 50's. In it, we find a world changed by the recently fought Second World War and FDR's New Deal. Red communism is on the rise and the world is paranoid about possible nuclear war. Having escaped Communist Russia and come to America, only to find the U.S. aggressively adopting progressive policy, rich business tycoon Andrew Ryan is determined to find a place where business, science and art can flourish in an unchecked environment. Ryan is frustrated that the fruit of man's labor is taken from him by the state or by religion, and believes he can create an insular society free from the influence of the rest of the world, where freedom is the name of the game. What follows is a three-part tale that chronicles the creation of Ryan's utopia, and its eventual descent into madness. By the end of the story, the scene is set for the beginning of the Bioshock 1 videogame.The plot of "Rapture" is incredibly interesting. It is a genius blend of both Ayn Rand and George Orwell; readers of those authors will immediately see similarities in "Rapture." However, while obviously inspired by these two visionary writers, "Rapture" does not feel ripped off, but rather comes across as an inspired reimagining of the ideas from Rand and Orwell. The plot moves through the years pretty quickly, and is always engaging. The reader should not expect a lot of violence or action in the first 2/3 of the book, but should expect an interesting blend of philosophy, intrigue, science and drama. In the last third of the book, chaos descends.Mr. Shirley, the author, does an excellent job with the novel. The writing is top-notch, with references and dialogue that feel genuine to the 40's/50's setting. Vocabulary and colloquialisms are masterfully used, and really help catapult the novel to something transcending mere video game novelization. The characters are also brilliantly rendered, particularly Ryan, Lamb, Fontaine, Bill, Cohen, and others. So many of the characters Ryan brings on his grand experiment are eccentric, and Shirley does a bang-up job of highlighting those quirks, and spends enough time with each character that the reader really gets to know them. The reader will form a real emotional attachment with the more likable characters. The ending is handled masterfully, with both a sense of conclusion and a sense of mystery.Those who have played the Bioshock games will notice how well the novel answers questions raised in the plot of the games. I was thoroughly confused by the plot of the first Bioshock game, but the novel really helped clear up the misunderstanding. The only plot element that was still hazy to me after reading the novel is what exactly ADAM and EVE are. We know what these two elements allow the user to do, but the science of the matter was glossed over. This small complaint was one of the only I had with the novel."Bioshock: Rapture" comes highly recommended, and is one of the best pieces of tie-in fiction I have read. Do yourself a favor and check it out, particularly if you are a fan of the games. Your experience will not be complete until you've read the timeless and tragic story behind the rise and fall of Andrew Ryan's shining city under the sea, Rapture.In Summation:The Good:-clarifies the plot of the games and ties in masterfully with them-great characterization-outstanding writing style and use of dialogue-effective ending for a prequel-an example of what media tie-ins should beThe Bad:-still fuzzy on exactly what ADAM and EVE are

I am an enormous fan of the Bioshock game series. The original is in my top 3 games all time, and has maybe the best storyline of any game I've ever played. So, to say I wanted this book to be awesome is an understatement. Unfortunately I just thought it was okay, and if you aren't a Bioshock fan probably not worth the purchase.My main problem with the book is that they spent too much time on what happened before people started going to rapture. Shorten that and spend more time developing characters such as Sophia Lamb and more time of the narrative of the downfall of Rapture. Even with that, I would still give the book 4 stars if it wasn't... for... the author's... overuse of... ellipses. It got to the point where it was a distraction and detracted from the book.

This is a FANTASTIC book.Its a prequel but do NOT read it until you play both the first and second game (Infinite had not yet been made and isn't included, and really not necessary.)It adds so much depth to the game. It takes obscure characters and sort of mentioned storylines from the game and develops them. It mostly follows one man's journey from meeting Andrew Ryan through building Rapture, right up to the beginning of the first game. You read the audiodiaries being recorded and it gives so much depth to the story.Replaying the game afterwards made me pause a lot more to appreciate the subtler storylines.DEFINITELY NOT FOR YOUNG READERS.Picture from my instagram

This book sparked my interest in all things Bioshock. I feel like I have to give full disclosure though (at risk of losing geek cred I'm afraid), I never played Bioshock 1 or 2. I did play Bioshock Infinite. I don't know if the author nailed the characterizations or tone. All that said, the characters are vivid and well written. The tone is one of dread. You know the whole thing is going to go to hell, but seeing how it all happened is fascinating.The book starts off a bit slow. That's okay though because the author does a good job of world building, introducing characters and their motivations. I'd recommend this book to anyone who played the games or has a passing interest in them.I'd be remiss if I didn't mention the themes within this book. Like the games the book is based on, this book hits on several political ideologies. Among them are: capitalism, communism, democracy, socialism, and randian objectivism. "Andrew Ryan" is an anagram of Ayn Rand. The whole story is basically a cautionary tale about the dangers of unchecked capitalism. There is also the matter of the big daddies and the little sisters. The notion of unregulated science is terrifying and riveting.This is one of the best licensed books I've ever read. The tone and political themes are what I loved about this book. It's given me a lot to think about and has stuck with me a few months after reading it.

I don't ever get companion novels for video games or similar, but the overwhelmingly positive reviews for this one changed my mind. I picked this up and was surprised at the very high quality of the writing and snappy cover to cover pacing.For those of you expecting a whole new insight into Rapture - you're not really going to get that here. The most "new" information comes in the first quarter or so of the book as they discuss getting Rapture up off its feet, but once it's up and running there isn't really anything super surprising or revelatory about what goes on. Definitely worth a read for Bioshock fans, and might actually be most interesting to those that haven't played Bioshock before.

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BioShock: Rapture, by John Shirley PDF

BioShock: Rapture, by John Shirley PDF
BioShock: Rapture, by John Shirley PDF

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