Free Download Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
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Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Free Download Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
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About the Author
Dustyn Roberts is a traditionally trained engineer with non-traditional ideas about how engineering can be taught.  She started her career at Honeybee Robotics as an engineer on the Sample Manipulation System project for NASA's Mars Science Laboratory mission, scheduled for launch in 2011. In 2006 she founded Dustyn Robots after consulting for two artists during their residency at Eyebeam Art + Technology Center in NYC. She continued consulting projects for students and artists while working full time at Honeybee, and eventually moved to consulting full time on projects ranging from gait analysis to designing guided parachute systems. In 2007, she developed a course for NYU's Interactive Telecommunications Program called Mechanisms and Things That Move that led to the book you see here. She also participated in the pilot of Battle of the Geeks where her team designed and launched a rocket across a canyon in Africa, and has attracted media attention by Time Out New York, IEEE Spectrum, and local organizations.  Dustyn holds a BS in Mechanical and Biomedical Engineering from Carnegie Mellon University with minors in Robotics and Business, an MS in Biomechanics & Movement Science from the University of Delaware, and is currently working on a PhD in Mechanical Engineering at the Polytechnic Institute of New York University. She currently lives in New York City with her partner, Lorena, and cat, Simba.
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Product details
Paperback: 368 pages
Publisher: McGraw-Hill Education TAB; 1 edition (December 8, 2010)
Language: English
ISBN-10: 0071741674
ISBN-13: 978-0071741675
Product Dimensions:
7.4 x 0.7 x 9.2 inches
Shipping Weight: 1.2 pounds (View shipping rates and policies)
Average Customer Review:
4.3 out of 5 stars
125 customer reviews
Amazon Best Sellers Rank:
#155,778 in Books (See Top 100 in Books)
Lots of good details, still haven't read the whole thing yet. But gleened thru the book recently to find answers about different motor types.
This book is a very accessible introduction to mechanics, as you might use in Maker projects.I've just started building projects using Arduino hardware and software combined with a little bit of robotics. I know enough electronics, software, and woodworking for those projects, but had a real gap in mechanical design. This book filled that gap perfectly, providing all the theory I needed, the names of all the parts I wanted, plus loads of pointers to where to buy those parts.The book also provides just a few wonderful projects showing what you can build with your new-found knowledge.Note this is not a robotics book. Instead, it's about more conventional (and useful) machines involving parts such as motors, gears, belts, and linkages.
If you have a maker or aspiring maker in your life and they don't own this book, this should be your gift to them. You won't just be giving them a book, but a fundamental education in machines and fabrication techniques that they will be able to use for the rest of their life. No, that's not an exaggeration.In 'Making Things Move', Dustyn Roberts explains mechanical design principles and their applications in non-technical terms, using examples and a dozen topic-focused projects.The book is a wealth of information: * Introductions to mechanisms and machines * Finding and using materials such as metals, plastics, & wood * Basic physics * How to fasten and attach things in a bunch of different ways * Info on different types of motors and how to use them * Converting between rotary and linear motion * Using off-the-shelf components * A wide variety of fabrication techniques * How to have things made, if you can't do it yourself * A primer on Arduino micro-controllers * There is even a section on automata!This is an outstanding book with a ton of useful material presented in a very accessible way. I believe it to be a classic-in-its-own time for makers. I wish I had owned it years ago!
I bought this book when I saw it promoted on a DiY website (maybe MAKE?), and ever since it's never left my side. It's a practical resource to get anyone building their favorite project or self-conceived idea in no time. I didn't want get stuck in the formulas and rhetoric commonly flaunted in engineering. Let me "Build something now!" I thought. Start learning by doing! And, I read this book. It distills those theories and calculations into compact, accessible language that lays out what you need to know to get up and running. I've had a blast throughout this whole learning process. It's one of those books in which the author actually gets her audience (maybe because she has been a teacher). She incorporates modern practices, so you're not stuck in an ice age somewhere. She jumps write into content in the Introduction, and every chapter matters. If you want to build on the math and science, you could, because the author does introduce some of those concepts. If at any point you want to dig deeper into an area, such as, 3d modeling and manufacturing, you could (and it's to be expected if you want to better your design skills.) Don't be fooled. This is not a book for dummies kind of project. As someone who has studied engineering and design in college, I find that a book like this (which is a rarity to find) essential for developing the hands-on knowledge to getting things made and working, simply and quickly.This book, however, is not a programming or electrical design book. One reviewer criticized the book's lack of depth in those areas, to which I respond, "Didn't you read the title?!" So, if you think, this book or any book could sufficiently cover mechanical, electrical and program design, expect it to be an encyclopedia. For what this book is written for - mechanisms for the DiY crowd - Making Things Move beats expectation.
OK. Relatively basic introductory book on "mechatronics". If you have never laid hands on a stepper motor, gear motor, or some kind of microcontroller such as Arduino or Raspberry Pi then this might be a great book for you. But if you are advanced past that level I would not recommend it.
I haven't read this book yet. I've just flipped through the pages. That's all I needed to know that it is what I was looking for. It comes from a professional source, is well illustrated, and requires no engineering background to understand.I'm one of those people who are interested in doing many things but always had other things that took up my time. Business management, biology, and cancer detection paid the bills and was almost all I could handle.I'm retired now and too old to take on college level engineering courses, and I'm more interested in my photography hobby anyway.The reason I purchased this book is because all my life I've had a special invention circulating around in my brain. Problem was that each test unit I built broke as soon as I turned on the power. Still, maybe my brainstorm invention can actually be made. This book, Making Things Move, is more in line with what I can handle. Even if it doesn't help me make my brainstorm it's sure to provide fun activities.
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